Still time to book for #GamingClub with Miss Kendal James to get your #RetroGamer on at the Game Over cafe in Portsmouth. Every 4th Thursday of the month, head on over to the Game Over Cafe website to book your place.
Game Over (Portsmouth’s only video game cafe) is opening a new exhibition this weekend on the History of gaming at the Portsmouth City Museum, the exhibition will feature consoles spanning 40 years and have a number of playable consoles to try out.
Head on over to Star and Crescent for the full story.
The exhibition opens this bank holiday weekend, Saturday 28th May 2016, and will be at Portsmouth City Museum, Museum Road, Portsmouth, PO1 2LJ.
Luckily for visitors this is also right around the corner from the Game Over Cafe, go along and check it out!
Pictures and review of the exhibition to follow
Good luck to Game Over!
All the best
Well, a bit of it anyway, its got 144 levels.
In Chips Challenge you take on the role of Chip, our nerdy hero who is trying to impress Melinda and get into the Bit Busters club and um, ‘integrate technologies’ with her (words on the advert, not mine). The game is a vast (I play the first 10 levels here) and of varying difficulty. It has a whole host of weird enemies, traps and pitfalls try to prevent you from reaching your goal at every turn.
Using your wits and cunning you must navigate Chip safely to each level exit by solving puzzles and in most cases collecting a number of chips along the way. You’ll need to use objects such as handy keys (blue, yellow, green and red) as well as shields to protect you from fire and water, boots to help you navigate ice, and a magnet to help you move about on what I’ve always thought was a demented escalator.
Anyways, have a watch of the video below and let me know your thoughts and memories about Chips Challenge!
I’ve also taken a quick look at Chips Challenge before in my blog post ‘Puzzling, one disk wonders on the Amiga‘
All the best!
Well, here it is, a game play video with commentary. Let the awkward silences and uncertainties about what to bloody say prevail.
I don’t even introduce what game I’m playing.
Need to work out how to reduce the noise from the keyboard to, and maybe increase the volume on my own audio track. Any tips for doing this would be greatly appreciated!
Also, if anyone can tell me what a teddy bear plate is I would also really appreciate it.
Thanks for watching
All the best,
Its pretty rough around the edges, and there’s no real consistency yet, but hey, I’m getting there! I’ve made some shiny custom thumbnails for each video (from this point onward) and have decided there’s probably at least 3 types of videos I’ll do, game play, shenanigans and nostalgia.
See below for examples of each:
Game Play – Reality Glitch Plays: Final Fight (still not able to do commentary eh? – Ed)
Shenanigans – Workbench Shenanigans: The ‘Joys’ of Workbench
Nostalgia – Reality Glitch Nostalgia Trip: LSD Docs Disk – 25
Thanks for watching
Hi all, weird conversation at work this morning and an idea from a colleague inspired me to draw and post this quick comic just a basic idea/storyboard.
Weird number to start with, but this one takes me right back. I used to load it up just to listen to the music on this disk.
I was always an end user in terms of games, software and hardware, I never really questioned where things such as the LSD docs disks came from or even who created them, but I loved them just as much as I did gaming on the Amiga.
I’m so glad they’re still around to appreciate to this day. They make for a great archive of information, and it gives you little snippets into the lives of the people who created them, putting their own stamp on manuals, guides and reviews.
As seen on the disk:
Code – Orcrist
Logo – Fish
Music – Bernard Sumner
Compiled by Parasite, thanx to Muridae
Some more info:
Thanks for watching!
Been making some game play videos to put up on You Tube, part to help encourage me to get back into some gaming and part for me to demonstrate some of my favourite Amiga games growing up.
There’s no narration at this point (no confidence to do that), so purely working on the aesthetics for now, getting the resolutions/sound correct, playing games either I know and can finish, or just showing a certain amount of game play for shits and giggles.
Anyway, here’s the first few to be released, any tips and tricks and advice welcome for getting rid of black borders (I’m capturing in Adobe Captivate and editing in Premiere). Or for making more interesting videos (captions, annotations etc), thanks for watching!
There’s a second part to Robin Hood (with a thrilling conclusion!) and PP Hammer, but couldn’t really stand playing any more Enchanted Land.
All the best,
Growing up I didn’t quite appreciate how Workbench could be used to its full potential, or used at all for that matter.
Here’s a little example of how I utilised this amazing piece of software back in the day.
All the best!
2015 annual report for this blog.
Here’s an excerpt:
The concert hall at the Sydney Opera House holds 2,700 people. This blog was viewed about 9,600 times in 2015. If it were a concert at Sydney Opera House, it would take about 4 sold-out performances for that many people to see it.