Archive for September, 2011

Eurogamer Expo 2011: Replay

September 30, 2011

Eurogamer Expo 2011

Replay – Retro Awesomness

My visit to the Eurogamer Expo gave me an opportunity to play some of the most anticipated games releases before they even hit the shops, however, the area I was most excited about seeing was from the guys at Replay. It was a fantastic opportunity to experience and play on consoles, handhelds and arcade machines from back in the day, some of which I hadn’t even played before (I kinda blinked and missed the Dreamcast when it came out).

As well as offering a huge range of consoles and games to try, highlights of which are below, the area was set up into different gaming zones. Replay Ages allowed people to play on different games and consoles, with retro machines from (amongst many others) Commodore, Atari, Nintendo, Sega and Sony. The Replay Arcade area offered a range of cabinet retro arcade machines to play on, from Bespoke Arcades. Replay Mini had a selection of handhelds. And amongst all this several areas were dedicated to tournament and multiplayer gaming. 

Below is a few of the highlights and pictures of my visit to the Replay area, a fantastic look back in time and an awesome look at what will be on offer at the Replay Expo in Blackpool. Kudos to the Replay guys for making this a memorable and nostalgic visit to the Eurogamer Expo.

It’s lucky Eurogamer was spread over 4 days, as I spent quite a few hours moving from game to game in the Replay Ages section. My favourites included the Amiga 1200 playing IK+ and the Amiga 600 playing Chaos Engine and Sensible World of Soccer. It was also great to play on the Sega Master System as I’ve not used one in years and brought back some great memories of playing Alex Kidd and Sonic the Hedgehog, the game available to play this time was Bubble Bobble.

Managed to get some time playing on a few old favourites on the Sega Mega Drive and SNES in the form of Sonic the Hedgehog and Mortal Kombat, as well as Street Fighter II and Mario All Stars. Couldn’t resist having a go on Goldeneye and Mario Kart 64 in the multiplayer area on the Nintendo 64, as well as on Micro Machines which was set up on the Mega Drive. The Replay Mini Zone included examples of a range of handheld consoles, including the original Gameboy, Gameboy Colour, Gameboy Advance and the Lynx.

Hopefully you’ll be able to see something in the pictures, I won’t blame the camera. Please check out the Replay Expo and Replay Events websites, and hopefully, some of you will be going to the Expo itself, here’s a quick blurb to let you know what it’s all about!

“Replay Expo is the unique video gaming event that prides itself in celebrating both the classics as well as the very latest titles. Following the success of last year’s debut show, Replay Expo will return to the Norbreck Castle Exhibition Centre in Blackpool on the 5/6 November 2011; the final weekend of the famous Illuminations”


Replay Expo

Replay Events

Bespoke Arcades


Replay Expo on Facebook





Eurogamer Expo 2011: Playing Guild Wars 2

September 22, 2011

Guild Wars 2

Developer: ArenaNet

Publisher: NCsoft

Had an opportunity to play Guild Wars 2 this morning at the Eurogamer Expo,  being held at Earls Court. It was on the top of my list to play so knowing these things can get quite busy I made a beeline straight for the game! Available was a fully playable demo that allowed you to create a character, complete quests and objectives, join a team and take out as many enemies as you could handle, the demo itself had a 40 minute playing limit attached, which is understandable giving the amount of interest in the game and how busy it was later in the day.

First off, the 40 minutes flew by, the game is as addictive as its predecessor and extremely fun to play, the graphics are gorgeous and the environments instantly drew me into the action. Feeling bold, as ever, I chose to make a character from the new Sylvari race, you can learn more about this new race on the Guild Wars 2 website, see link below. The character creation is much more immersive and detailed than before, with the addition of being able to choose a character from a different race. You can choose from Human, Charr, Norn, Asura and Sylvari.

The professions also have a few new additions in the form of Thief, Engineer and Guardian. The only profession I couldn’t see was Mesmer, my favourite from the first Guild Wars, so instead I went for my second favourite, Ranger. The game play itself was smooth and the controls a lot more refined, considering this game wasn’t ‘ready’ yet the demo itself was amazing, if this was a glimpse of what was to come than I’d say Guild Wars 2 will be immense. Movement is through the mouse and keyboard, combat isn’t as ‘locked in’ as it was in the first game, by this I mean there is better scope for dodging, and er, running away. A feature no longer in this game is the ability to move your character by just clicking on the area around you, this took a little getting used to. However, in recollection of the first game,  it used to be a pain going to click on an enemy to attack and running off into the distance by mistake.

During the 40 minutes our team of characters spoke to several non-playing characters in order to take on missions, which proceeded to be defending various camps, towns and shorelines from enemy invasion. The combat system is excellent and easy to use, with keyboard and mouse use in order to make various attacks, enhancements and healing. There was also the opportunity to use weapons such as catapults and cannons.

The ArenaNet and NCsoft guys were really helpful in answering questions about the game and extremely knowledgable about both Guild Wars 2 and Guild Wars. I’m sure if I were a better interviewer I could have asked some more fascinating questions, but unfortunately I’m not! Here’s a brief outline of what I learned (not much – Ed)

No release date as yet (Boo! Hiss!)

Adjusted control method (which was easy to learn)

Expanded character creation, different races, new professions

No monthly fee (music to my ears)

Characters can now jump (and also fall off cliff edges *sigh*)

Characters can now go into water and swim to other areas

The environments now feature weather!

I took some pics of game play, but they really don’t do the game justice. Time for a better camera.

For more information on the new race the Sylvari, please go here, the site also has plenty of other information on the games new races, professions and other features!

Other websites of interest:


Guild Wars 2


Follow Eurogamer on twitter @Eurogamer_Expo #egxp for all the latest goings on!

For now, here’s a trailer to keep you going until it’s released! Great game, great guys at the event, really sold it to me. Looking forward to this one and highly recommend it.